AI Insights · Timothy · July 2025
Top City Building Games Performance in Chile, Q2 2025
Explore the performance trends of the top city building games in Chile during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, several city building games showed varying performance trends on a unified platform in Chile. These insights are derived from Sensor Tower's comprehensive data analysis.
Isekai:Slow Life by Mars Era Limited saw a notable increase in weekly revenue, peaking at approximately $2.9K towards the end of June. Downloads experienced fluctuations, reaching a high of around 570 in mid-April. The game maintained a strong user base, with active users peaking at about 17.8K in mid-April before stabilizing around 13K by the end of the quarter.
SimCity BuildIt from Electronic Arts experienced a steady revenue flow, with a peak of approximately $1.1K in late April. Weekly downloads showed a significant increase, reaching around 1.4K in late May. Active users remained relatively stable, peaking at 28.4K in late May.
Merge County by Microfun Limited had a consistent revenue stream, peaking at $857 in the final week of June. Downloads spiked to about 1.3K in mid-April, while active users also saw a surge, reaching 1.3K during the same period.
Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed a positive revenue trend, peaking at $802 in mid-June. Downloads increased significantly, reaching over 1.2K in early June. The game’s active users grew steadily, ending the quarter with approximately 3.6K.
Land of Empires: Immortal by Nuverse maintained a modest revenue, peaking at $586 at the start of the quarter. Downloads remained low, with a peak of 54 in mid-May. Active users showed minor fluctuations, peaking at 59 in mid-May.
These insights reflect the dynamic nature of the gaming market in Chile, with each game exhibiting unique trends in downloads, revenue, and user engagement. For further details and insights, visit Sensor Tower.